![]() In other words, for every IV spread, there is a paired spread with matching IVs but different nature. ![]() However, every IV spread has a "pair" so to speak. If we picked this PID and successfully got a matching ID/SID, we would be able to capture shiny Modest 31/31/31/31/31/31 Pokemon. Well, look at that, a Modest spread with a frame of 24! Surely this is a suitable PID right? Well, there's more to it than meets the eye. Make sure to set the Method to "Method 1". Go to 4th Gen Time Finder, run the search similar to what's shown below, and let's see what we get. Let's say we want to make a spread of 31/x/31/31/31/31 shiny. In order to get Pandora's Box running, we need to find a PID for the spread that we want to make shiny. To find an ID we want, we go to Pandora's Box, which can be accessed from RNG Reporter's main screen as shown below. PID is only used when determining what capture spreads are shiny, nowhere else. On the other hand, if your ID/SID makes Calm 27/24/25/31/28/29 shiny, then any time you encounter any Pokemon with those IVs and nature, it will always be shiny. This means if you wanted to capture a shiny Jolly 31/31/31/29/31/31 Rayquaza, if your ID/SID does not make the corresponding PID shiny, you will never be able to capture that shiny Rayquaza in your game without getting a new ID/SID. Breeding is not affected that much by it because you can get any combination of IVs shiny. The PID and shininess factor will come into play when attempting to capture wild Pokemon. There is no other way to change what PIDs are shiny other than starting a new game and getting a different ID/SID combination. To summarize, every IV/nature combination has what's called a PID, and certain PIDs in your save file are shiny, depending on what that save file's ID/SID is. To do this your Trainer ID must match up with the desired Pokemon's Trainer ID.
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